Land fo the Dead
A horrific plague breaks out and mobs of zombies are roaming throughout the tri-state area, killing people at random. You play Jack, a simple farmer who must rise beyond fear, and battle your way through hordes of terrifying undead who are bent on spreading the zombie plague. You encounter a mysterious man named Mr. Kaufman who has established Fiddler’s Green, a fortified city, which holds the last of the living. He has offered you a special job, with an exceptional reward. An offer too good to turn down, but will you live long enough to reap the rewards?
There is an almost pseudo-brilliance to the sheer awfulness of Land of the Dead: Road to Fiddler's Green. Loosely based within the same universe as zombie pioneer George Romero's Land of the Dead film from earlier this year, Road to Fiddler's Green isn't content on being another completely unplayable movie-to-game translation. It's almost as though the developers wanted to capture the essence of the zombie through each and every aspect of the game. In many ways, it feels like it was once a regular, workaday, full-featured first-person shooter that was horribly murdered by zombies and then resurrected into a shambled, decrepit, undead version of its former self. Every component of this game is slow to react, dumb as a doornail, and irreparably broken. It shuffles along at a sluggish, depressing pace while pieces of it literally fall apart at the seams. And the only thing going through its figurative mind is the unquenchable instinct to attack and feed on your free time and money. This game is either one of the most avant-garde pieces of gaming artistry to ever find its way to the retail market, or one of the worst PC games you'll ever play--though, it's probably the latter.